graz'tchar sword. There's a lot of lore with that sword. graz'tchar sword

 
 There's a lot of lore with that swordgraz'tchar sword  Its contents include four new subclasses (for a total of nine) and

It was given to Nott as a reward for the Mighty Nein's aid in defeating the Gear Warden. She looks around the room, noticing a few trinkets. The Holocaust Seed: An unborn primordial titan seed! Its presence makes the surrounding jungle thrive. We have one with a basic enchantment and one with one step higher above that. #critical role #chetney pock o'pea #fjord stone #grog strongjaw #graz'tchar #sword of fathoms #craven edge #fanart #swords. Luck Blade. The line in Sweet Nothing (hella romantic btw) about her being told she “should be doing more, but i’m too soft for it” is so fucking beautiful in a lot of different ways all at once. Sword of Vengeance. graz-tchar grimoire-infinitus grovelthrash guardian-emblem guild-keyrune guild-signet gulthias-staff gurts-greataxe hammer-of-thunderbolts hand-cone-of-clarity harkon-s-bite hat-of-disguise hat-of-vermin hat-of-wizardry hazirawn headband-of-intellect heart-weavers-primer hell-hound-cloak hellfire-weapon helm-of-brilliance helm-of-comprehending. As such, it is now in the possession of Keyleth. Graz'tchar, the Decadent End. The sword at his back was the same, though, the one he had carried since even before he had found the twins. Graz'zt casts Crown of Madness or Dissonant Whispers. A Sentinel Shield is a shield with an eye engraved upon it, which grants the bearer particular awareness of their surroundings. A Circlet of Golem Control is a piece of magical headwear that allows the wearer to directly control a golem linked to the circlet. The luckstone was claimed by. The collar locks around the creature's neck once donned. Though Graz'zt was banished, his sentient greatsword, Graz'tchar, was left behind on the battlefield, and through it he seeks to undermine the Tal'Dorei Council and sow chaos in the realm. The Dust of Deliciousness is a reddish-brown dust that, when sprinkled on any edible substance, greatly improves the flavor. The wielder gains a +3 bonus to attack and damage rolls. The Titanstone Knuckles are a set of powerful gauntlets, and one of the Vestiges of the Divergence. TDCSR p195. You gain a +3 bonus to attack and damage rolls made with this magic weapon, which has the. Containers of this potion appear to "hold fog that moves and. It protected him from being sensed and influenced by the elder brain and other illithid while they were under the control of K'Varn. Clarota's helmet is a helmet that was designed and enchanted by the mind flayer Clarota as a shielding device. Telescopic Transporter. The wielder gains a +3 bonus to attack and damage rolls. , one target. Celebones are reusable rods that, when twisted, give off bright colored lights in a 20-foot radius for one hour, once a day. Accepting the deal, Graz'zt sent his demonic forces to the Grey Valley in order to aid Trist in the Battle of the Umbra Hills. Graz'tchar. Each artifact was created using the bound lifeforce of a greater fiend and was given to a champion of Ghor Dranas. While battling an efreeti, Vex'ahlia offered to hold his broom of flying. Craven Edge. Will of the Talon is a war pick and one of the Arms of the Betrayers created by Tiamat from the soul of a bone devil named Ashtyrlon. Sword of Answering. The horn has four charges. Boots of Feral Leaping are boots which permit a sufficiently strong wearer to jump longer distances than they normally could. While they camp in a cave, Imogen has a dream where she is on Ruidus and has a conversation with Liliana. Immune to the feeling bad condition. Collections My Characters My Campaigns My Encounters My Dice Chetney, having also reached the ship, shows the captain Graz'tchar, which is in turn telepathically telling Chetney to return to Tal'Dorei. He needn't see each one, but he. Ollie described it as a silvery gossamer crown that was made partially of metals and partially of "immaterial crystal". While attuned to the ring, the wearer can cast the spell Telekinesis at will, but can only target objects that aren't being worn or carried. The horn regains 1d4 charges daily at dawn. Novos tells her it was part of the trade and he will not hand it over, but Fearne does convince her to let her say goodbye. Sword of Wounding. The Iron Bands of Bilarro, or "Manners", is an item carried by Percival. It was wielded by an unnamed bounty hunter until they were killed by Siff Duthar, who mounted it as a trophy in his research facility underneath what later became Zadash. [4] When activated, it grants advantage on attacks, [5] and deals an additional 1d10 force damage. Additionally, attacks made with this weapon ignore resistance to slashing damage. This wiki contains spoilers for all stories of Critical Role. Metal studs are set across each knuckle and organized across the. Arkhan grappled the Hand. Scanlan asked Kerrek to modify the scabbard to create a tiny storage slot, into which he inserted a dab of Scanlan's Poo of Scrying before giving the sword to his daughter, Kaylie. The ring turns to dust after it. Graz'zt's lair is a den of ostentation and hedonism. Pre-show hype, live episode chat, and post episode discussion, all in one place. Grovelthrash. They can be deactivated before the end of the hour. In the short time Grog had it, it was also nicknamed the Stop Hitting Yourself Hammer and Hammer of Face. Ashton Greymoore's hammer • Dagger of Venom • Gambler's Blade • Graz'tchar • Moon Sickle • Moon-Touched Scimitar • Seedling • Turmoil • Whip of Warning. Graz’tchar is a sentient. The Tal’Dorei Campaign Setting Reborn is a sourcebook from Darrington Press. Speaking the command word again or sheathing the sword puts out the light. In ancient times, two of the horns were cut off by Orcus himself and given to a champion to be brought into the Material Plane as a way to open a doorway between the two dimensions. Deanna Leimert owned a Staff of Healing, which she. Forged with a mercurial metal pulled from the Far Realm, light dances and shifts across this curved blade. If the sword’s attuned wielder disobeys the urges of the weapon for. [2] [6] [7] He is able to telepathically communicate via his sword, which he left behind in the Umbra Hills of Exandria, with its wielder. When Chetney pulls his sword to use as a lighter, he again hears its voice in his mind, praising him as a great warrior and suggesting he's being duped by the dubious leader of the village, a member of the corrupt Council of Tal'Dorei. The wielder gains a +3 bonus to attack and damage rolls. Curse. Graz'tchar, or the Luminary Blade, marks the latest addition to Willingham's armory and has already made its intentions on Keyleth's life clear. Expanding upon my previous Graz'tchar post: It’s so funny how little effort graz'tchar was putting into lying to chetney. Fenthras is made of everbark taken from the Feywild. Multiple sets were used by the Iron Shepherds to keep Fjord, Jester Lavorre, Yasha Nydoorin, and other abductees in captivity. Graz'zt, the Demon Prince of Indulgence, was mentioned in C2 to be Obann's superior. 154). The gloves are fingerless and finely-crafted leather and scale gloves. A vorpal sword is a greatsword, longsword or scimitar that can behead opponents on lucky strikes. The Horns of Orcus were originally a part of the demon lord of undeath, Orcus. Grog Strongjaw. The Horns of Orcus are the two actual horns from the demon lord, Orcus. They give the wearer proficiency with longbows and shortbows if. Four times per day, as an action, the user can spend. Graz’zt The appearance of the Dark Prince is a warning that not all beautiful things are good. The Hand Cone of Clarity is a custom item crafted for Scanlan Shorthalt by Tiberius Stormwind. Once armed, it can be triggered telepathically by the creature who set it, so long as they are on the same plane of. The Mace of the Black Crown is a mace and one of the Arms of the Betrayers created by Asmodeus from the soul of an erinyes named Xartaza. Skingorger is a magical greatsword wielded by Yasha. The Fang of the Spire King is a legendary magic rapier. The Staff of Withering is a spiraling, twisting wooden staff. h string routines use the basic char versions. Linacre School of Defence – Oxford, Oxfordshire, England. When its wielder hits with an attack using Frost Brand, the target takes an extra 1d6 cold damage. Travis just found ANOTHER sentient weapon in Critical Role, today I go all over what this thing is and what it might mean for the campaign. History [edit | edit source]. After Bertrand's death in 843 PD, the rapier went into the ownership of Dorian Storm. As an action, artificer can touch the All-Purpose Tool and transform it into any type of artisan's tool of their choice (see Player's Handbook, p. sword, it creates an aura in a 10-foot radius around you. The sword has no hilt, but is rather one solid blade that is wielded by holding the two handles on the back. [art 1] A soul anchor is an object that provides an arcane. The wearer has. undead-knick-knack. When Chetney took Graz'tchar, FCG eventually determined, via Legend Lore that it held the sentience of a demon prince and not a king as it so claimed, but still gave it to Chetney, though after a moment they did tell him of the sword's nature. Whisper is a legendary dagger and one of the Vestiges of Divergence. Before being crushed, the spark stone appears as a spherical black rock shot through with fiery red lightning-like veins. History [edit | edit source]The Mantle of the Tempest is worn by the leader of the Air Ashari, the Voice of the Tempest. Being a studious child, Percy had read myths and legends about glory and woe all revolving around the Deck of Many Things. • Exalting Blade of Favor • Flame Tongue stiletto • Gambler's Blade • Oceanic weapon • Ruidium weapon • Vorpal sword • Weapon of Certain Death. Can be thrown at an adversary to distract them and give them. The Austrian Crown Jewels ( German: Insignien und Kleinodien) are kept at the Imperial Treasury (the Schatzkammer) located in the Hofburg Palace. Once. Being a studious child, Percy had read myths and legends about glory and woe all revolving around the Deck of Many Things. The sword chooses its bearer and remains bonded to that person for life. They are the protagonists of the Third Campaign of Critical Role. The lenses have three charges daily. They come in magical and non-magical varieties. As an action, the wielder can activate the blade and coat the edge with a poison that lasts for one minute or until it hits a creature. Graz'tchar, the Decadent End: A magic sword that contains the remains of a demon prince (sounds like it's Graz'zt). Lash of Shadows. We have varying degrees of rings of protection. Graz’tchar is a sentient. Graz'tchar's personality is that of Graz'zt, but it pretends to be a wise and sorrowful lost Sovereign of Tal'Dorei, beckoning the wielder to seize their destiny. The dagger of life-stealing has a +1 bonus to attack and damage rolls. The sword can speak, read, and understand Common, and can communicate with its wielder telepathically. magic-items. Novos is extremely cold, and she finds her own temperature dropping, and. The Rod of the Solitary Scout is a magic rod found by the Mighty Nein in the Folding Halls of Halas. Its most remarkable feature was that some areas of the weapon were covered in sea weed and mollusks. Orym would have a sword dividing the banner, with Catha. The only way that this bond can be broken is by using a universal solvent, oil of etherealness,. Tearulai admires great beauty, music. The ring is composed of a gold and a silver band spiraling around each other in a single loop, simple but very beautiful in its simplicity. Lash of Immolation. " He. Arkhan grappled the Hand. These rings are designed to protect the individual who wears. He rules over three layers, known as the domain of Azzatar. It expands on the Critical Role: Tal'Dorei Campaign Setting sourcebook. The Moonhammer's. They were available at Thaydeen's Endless Emporium of Enchanted Eccentricities. The sword has a tinge of green and ivy engraved along the blade. 6 lb. While attuned to the dagger, the wielder gains a +2 bonus to attack and damage rolls made with it. An Acheron Blade is a magical weapon described in the Explorer's Guide to Wildemount. A helm of brilliance is silver and embedded with many diamonds, rubies, fire opals, and regular opals. In 812 PD, Sprigg used his Ring of Telekinesis to pick up a piece of residuum given to him by Percival de Rolo. Regardless of its appearance, the outfit can't be anything but clothing. Mace of the Black Crown. Fenthras is made of everbark taken from the Feywild. The cards are split about 50/50. Corrosive Submission. Threshold crests are cerulean blue stones that allow a city to Plane Shift. Graz'tchar, the Decadent End. London Longsword Academy (previously Boar’s Tooth) London Sword & Dagger Club. Longbow of the Sky Sentinel. A magical prosthesis can be attached and detached as an action. Ashton Greymoore's hammer • Dagger of Venom • Gambler's Blade • Graz'tchar • Moon Sickle • Moon-Touched Scimitar • Seedling • Turmoil • Whip of Warning. When opened and poured, this flask produces up to one gallon of dark, brackish whiskey. magic-items. The Horns of Orcus were originally a part of the demon lord of undeath, Orcus. You gain a +3 bonus to attack and damage rolls made with this magic weapon. Gurt's Greataxe. As an NPC, Extovass was played by Matthew Mercer. Deck of Illusions is a box that contains a set of parchment cards usually missing 1d20-1 cards. Graz’tchar is a sentient. The acid damage dealt by this greatsword appears to be radiant damage. It has a number of. Stat Blocks by Challenge Rating. It was enchanted by Serataani, the Wildmother, in the temple of Zha'Vrollo following Chetney's trial there, gaining its magical abilities. Allows the wearer to leap 15 ft vertically or 20 ft horizontally as a bonus action if they pass a strength check [2] Historical information. Graz'tchar, the Decadent End. Armor of the Valiant Soul. Grog almost threw them, and Vex picked up the deck. The Hide of the Feral Guardian is one of the Vestiges of Divergence. Imbued with dark arcane power, Craven Edge drains strength from the foes it strikes, absorbing their blood into its blade, but potentially consuming the soul of its. A wand of magic missiles can hold up to seven charges. Graz'tchar, or the Luminary Blade, marks the latest addition to Willingham's armory and has already made its intentions on Keyleth's life clear. Though Graz'zt was banished, his sentient greatsword, Graz'tchar, was left behind on the battlefield, and through it he seeks to undermine the Tal'Dorei Council and sow chaos in the realm. The Green Beetle Breastplate is made of a greenish-blue pearlescent metal fashioned to appear like beetle chitin, and is covered in lichen. on a DC 17 Charisma saving throw or be charmed by you for 1 hour. Used with permission . Graz’tchar is a sentient This blade appears to be a beautiful cruciform sword of shining silver, inlaid with sparkling rubies. While. A Vicious Weapon is a magic weapon that deals additional damage on a natural 20 attack roll. Chetney holds up Graz'tchar, telling the captain they want only passage in return and the captain is intrigued, demanding both the compass and sword in trade. Ashton Greymoore's hammer • Dagger of Venom • Gambler's Blade • Graz'tchar • Moon Sickle • Moon-Touched. As a sentient weapon, it has a Chaotic Evil alignment and can communicate with its wielder telepathically. A Harrowcall Veil is a magical item that in certain areas of the Fey Realm helps those it covers to remain unseen if not moving. When a dragon is hit with this weapon, the dragon takes an extra 3d6 damage of the weapon's type. The amulet was. The Dragon Slayer Longsword is a magical longsword that is especially effective against dragons. 1. An attuned wearer can use an action to expend a charge and cast Charm Person (DC 13), targeting a humanoid that is within 30 feet. It has hearing and darkvision out to a. Graz'zt magically teleports, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he. Harp of Gilded Plenty. Arcane Cannons are magical devices designed to fire powerful rounds of elemental magic. Graz'tchar, the Decadent End. The glue is a viscous, milky white liquid that can permanently affix two objects together. After the group banished Craven Edge. It is implied, through Pumat's assessment that it has "bad. If Liam/Orym had that sword, he'd give up his quest to save the planet and help take it over instead, because it's a very powerful piece. magic-items. The Firebrand Warhammer is a giant, black jagged warhammer. Death from Above is the name given to the flying broom that Vex'ahlia stole from Gern Blanston. Later, Allura loaned the staff to the Mighty Nein. Hit: 20 (4d6 + 6) slashing damage plus 10 (3d6) acid damage. All vicious weapons, upon a natural 20 attack roll, deal an additional 7 damage of the weapon's damage type to the target of the attack. Defenders may be any kind of sword: greatswords, longswords, rapiers, scimitars, or shortswords. Hammer of Runic Focus. The ring's band is silver with a ruidium inlay. Tinderstrike. Whenever the wielder finishes a short or long rest, they. For the purpose of this weapon, "dragon" refers to any. If the creature already has darkvision, the goggles instead increase the range of its darkvision by 60 feet. Fjord began using the blade,. When used with Longbow of the Sky Sentinel, the bowstring. Sentience. Novos wants the compass. Their sudden. We. As a sentient weapon, it has a Chaotic Evil alignment and can communicate with its wielder telepathically. There are bits of mithral scrolling throughout the bow itself and platinum caps on the. The Bracers of Defense are a set of wristwear that gives a +2 bonus to AC if the wearer is using neither armor nor a shield. Sentience. They talk about the sword, Graz’tchar, with Fearne claiming that the sword was meant for her. silver swords were created eons ago, when the gith were still a single race, by those who would become the first githyanki knights. following properties. The cloak's color shifts to camouflage the wearer. This sword is a sentient lawful good shortsword, +1;+1 shortsword (Intelligence 11, Wisdom 13, Charisma 13). This servant of the demon lord Graz’zt usually takes the form of a tall, beautiful, male. Ashley says it's probably good that they don't have that anymore. The Flask of Perpetual Booze is a platinum flask enchanted by Pumat Sol to contain endless alcohol. On a failure, the wielder is charmed by the sword for 24 hours, and it can force the wielder to make one action of its choice per. Graz'tchar, the Decadent End. Graz'tchar, the Decadent End. Craven Edge is a sentient, thick, onyx, two-handed greatsword once wielded by Sylas Briarwood and then by Grog Strongjaw before being thrown into the pocket dimension of the Dread Emperor. , one target. The Green Beetle Breastplate is a piece of armor owned and worn by Caduceus Clay and temporarily lent to Jester Lavorre. The rose-colored, effervescent potion contains a single floating heart-shaped bubble. Fearne considers asking Teven Klask about the sword, but realizes that is probably not the nature of their deal. Grovelthrash. The sword gives an appearance of an ornamental weapon, a centerpiece at a temple, but is weighted duly for a greatsword. The Staff of Power is a magical staff wielded by Allura Vysoren during the Campaign of Vox Machina. Chetney holds up Graz'tchar, telling the captain they want only passage in return and the captain is intrigued, demanding both the compass and sword in trade. Danoth's Visor is one of the Vestiges of Divergence. It is noted to have similar glowing. Three small groups came together near the Spire by Fire Inn in Jrusar when a magical disturbance nearby created several animated objects that threatened to attack. Avernus. A potion of healing is a potion of red glimmering liquid that can restore hit points when it is drunk. Extovass the Gluttonous was a nalfeshnee demon and a servant of Vrudauliun. The Security Cannon is a sleek crossbow made from a dark, slate-steel metal with runes covering the bow. The Shield of Retribution is a beautiful polished silver and marble shield. Graz'zt's maddening influence radiates outward in a tangible ripple, warping reality around him. The Staff of Power is a tall ivory staff that has gold and silver symbols carved into it down the side, and a tightly wrapped faint blue and gold handle in the center. Depending on which story you believe, Graz’zt either led an invasion into the Abyss but became corrupted by the chaos inherent to the plane, or he left the nine hells after realizing that there’s room for only one supreme devil: Asmodeus, but that the Abyss would give him a chance to get out from under Asmodeus. Percy. Strips of tethered material dangle from its intricate top. As a sentient weapon, it has a Chaotic Evil alignment and can communicate with its wielder telepathically. Many believe Graz’zt to be a former archdevil in the service of Asmodeus. The sword has no hilt, but is rather one solid blade that is wielded by holding the two handles on the back. They allow the user to create three-dimensional objects or terrain features by painting them in two dimensions. Gloves of Thievery are gloves that aid the wearer in performing skills requiring sleight of hand. corrosiv e sUbMissionChetney takes a sword from the demon's leader, which FCG Identifies as Graz'tchar, the Luminary Blade. [1] [2] The metal shimmers a slight blue, similar to the color of the iceflex used in its reforging, [1] and it casts a pale blue glow when its [3] command word Galas-var is spoken. The bow is very well-crafted with elvish designs. Chetney is reluctant (as is the sword) but hands it to Captain Novos. To invoke it, the holder rubs the surface and calls. The Staff can only be attuned to by a cleric, druid, or warlock. They require attunement. The sword has a tinge of green and ivy engraved along the blade. It also. A creature with truesight can see its true nature: rusted, pitted, and dripping with acid. A staff of the adder is a staff that can be magically animated. Frost Brand is a sword, taking any shape or form, infused with magic of the frost elementals. Each deity's power is enhanced by the size of their following; the greater the scale of the worship, the better they can spread their power and. This blade appears to be a beautiful cruciform sword of shining silver, inlaid with sparkling rubies. Graz’zt The lord of pleasure and limitless indulgence, Graz’zt is the ultimate hedonist. The Fenthras Bow, also known as the Wrath of the Fey Warden or simply just Fenthras, is a longbow and one of the Vestiges of the Divergence. Keyleth's signature antlers were an. Lair Actions On Initiative count 20 (losing initiative ties), Graz'zt can take a lair action to cause one of the following effects; he can't use the same effect two rounds in a row: Graz'zt casts the Command spell on every creature of his choice in the lair. Grog attempted to remove the Hand from Vecna (with the Sword of Kas, appropriately) during the fight. As an NPC, the. Graz'tchar, the Decadent End. The rod of mercurial form's ability to transform into multiple weapons, including a flaming sword, is similar to another magical rod, the Rod of Lordly Might. A Helm of Brilliance is a headpiece set with many gems that provides the wearer with a number of different offensive and defensive abilities. Meanwhile, Graz'tchar continues to whisper in Chetney's ear. The set used. The Sword of Fathoms was a one-handed falchion. Seedling, the Wayward Pilgrim is a magical shortsword wielded by Orym. She/her, an adult, see pinned post for how I do spoilers but in short not spoiler free. magic-items. The drinker. The longsword was a dark, graphite gray, and there were several hooks along the blade which gave it a jagged appearance. When the wielder rolls a 19 or 20 on their attack roll, they score a critical hit. The chest plate is inscribed with sigils and runes along the edges of the plates, and the shoulders come to points. The sword has a +1 bonus to attack and damage rolls. It has the fol-lowing properties. When spells or bardic abilities are cast through the Hand Cone, it increases the spell DC by 1, according to a Tweet by Matt Mercer. Weavepiercer Gloves are a wondrous item that can act as a spellcasting focus and provide a bonus to spell attack rolls. Tearulai. Teleport. True sight reveals it to be a rusted. And it’s not like the sword is a terrible liar. The circlet grants a +2 bonus to the wearer's Wisdom and Charisma scores when attuned. A Ring of Telekinesis is a magic ring that allows the wearer to manipulate objects at a distance. It was discovered in the Rejuvenation Chamber of the Genesis Ward in the ruins of Aeor. The crown grants nightvision, the skill of always knowing where Catha and Ruidus are in the sky and the. Graz'tchar, the Decadent End. Soul anchor. An attuned cleric, druid, or. A Staff of Healing is a magical item that allows an attuned bard, cleric, or druid to expend charges to cast any of three spells: Cure Wounds (1 charge/spell level up to 4th), Lesser Restoration (2 charges), or Mass Cure Wounds (5 charges). This blade appears to be a beautiful cruciform sword of shining silver, inlaid with sparkling rubies. The attuned wielder gains a +1 bonus to attack and damage rolls made with this magic weapon. The dust was an item acquired by Vox Machina pre-stream. Mirrors of Infinite Transpondence are pairs of magical mirrors that allow long-distance communication. The Green Beetle Breastplate is made of a greenish-blue pearlescent metal fashioned to appear like beetle chitin, and is covered in lichen. As an NPC, Craven Edge is portrayed by Matthew. While wearing the clothing, its owner can speak its command word as a bonus action to transform their outfit into one of the other designs contained within it. The drinker may use a bonus action to exhale fire at a target within 30 feet, forcing a DC 13 Dexterity saving throw. Art:The Bloodaxe is a magic weapon wielded by Kevdak and then Grog Strongjaw. The Maelstrom Gloves are a set of studded leather glove-like gauntlets. While it is on fire, it deals an extra 1d6 fire. The sword's broken hilt was purchased from Pumat Sol. Acheron Blade • Corpse Slayer • Duskcrusher • Exalting Blade of Favor • Fang of the Spire King • Gambler's Blade • Graz'tchar • Oceanic Weapon • Scaldsaber • Vorpal sword • Weapon of Certain DeathA dagger of life-stealing is a weapon which can steal some of the life force of those it wounds, and transfer that life force back to the wielder. Disheartening Strike: Once per day, the sword can be used to, on a hit, fill a creature with unsettling dread. It has hearing and darkvision out to a range of 120 feet. These are the features laid out in the Tal'Dorei Campaign Setting Reborn, which are slightly changed from those in the original Tal'Dorei Campaign Setting. A Shiftweave is a garment that, upon creation, can be embedded with up to five different outfits. Similar to a Vestige of Divergence, the Lash of Shadows progresses through various stages as it is wielded and gains new. Graz'tchar, the Decadent End. There IS an arguably-cursed sword in this valley, by the way! Graz'tchar is a sentient greatsword that is, by conflicting accounts, either in the Grey Valley or further south in the Umbra Hills. The u/KingDrassig community on Reddit. A Cloak of Elvenkind is a cloak that makes it difficult for others to perceive the wearer. It was then given to Grog Strongjaw. Once per hour, when drawing a Frost Brand sword, one can. evil swords. In. The wearer can cast the Command spell (save DC 14) while attuned. The blade speaks to him, warning Chetney that he is being duped by Keyleth and claiming that she is responsible for degrading society via the Council of Tal’Dorei. A sentinel shield and a frost brand longsword were left. Helm of Disjunction. Dagger of Venom • Gambler's Blade • Graz'tchar • Moon Sickle • Moon-Touched Scimitar. The Crimson Sphere of Generosity, also known as the Crimson Orb of Generosity, is a legendary magic artifact. If sword blades are shoved simultaneously into all the slots, the 1-foot-thick door will swing open. The bracers Vox Machina found were made of metal. Graz'tchar, the Decadent End. A grown-up version of my Fledgling Four Bushroot. It is a restraining device that, when invoked, wraps its target in iron bands until dismissed. Only that creature can hear the horn, provided they aren't deafened. Sword of Zariel. The acid damage dealt by this greatsword appears to be radiant damage. Graz’tchar is a sentient neutral evil weapon with an Intelligence of 14, a Wisdom of 12, and a Charisma of 18. Graz'zt, banished back to his Abyssal prison, left behind his greatsword Graz'tchar in the valley, where twin hezrou. The Exalting Blade of Favor is a plus six legendary, sentient sword that allows its wielder to resist fire and lightning damage and upon purchase deals 1d10 plus five radiant damage. A Horn of Silent Alarm is a magic horn that only one creature can hear at a time. It has not yet appeared on Critical Role. You gain a +3 bonus to attack and damage. The Sword of Fathoms was the name of the falchion Fjord was gifted by his patron Uk'otoa. Blade • Corpse Slayer • Duskcrusher • Exalting Blade of Favor • Fang of the Spire King • Gambler's Blade • Graz'tchar • Oceanic Weapon • Scaldsaber • Vorpal sword • Weapon of Certain Death. Goggles of Night are magical goggles that allow the wearer to see in the dark. Graz'zt magically teleports, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he. Once it was worn by Purvan Suul, but after his death in the Calamity he rested forever in the tomb to the west of Vasselheim, beneath a lake known as the Marrowglade Loch. The weapons became scattered across Wildemount after the Calamity, and many have never. Fearne asks him about Graz'tchar, telling him the sword had been meant for her. Graz’tchar is a sentient neutral evil weapon with an Intelligence of 14, a Wisdom of 12, and a Charisma of 18. The Aberration Bane Longsword is a longsword that deals extra damage to aberrations. Summer's Dance was a beautiful, jewel-inlaid, curved golden scimitar originally wielded by Mollymauk Tealeaf. A silver sword, which functions as a +3 greatsword, is a conduit. Azuredge. Collections My Characters My Campaigns My Encounters My DiceChetney, having also reached the ship, shows the captain Graz'tchar, which is in turn telepathically telling Chetney to return to Tal'Dorei. Grog tried to stealthily pocket the remaining twelve cards, but he failed with a Natural 1. Xvart.